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Old Jul 30, 2005, 07:06 PM // 19:06   #1
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Default Couple of Noob questions

Now I've got a 19 and an Ascended 20, have a fair grasp on this game by now, but there are just some small things that I never figured out...

-- How can you have an UNID'd Superior Vigor rune? What can be more identifying than knowing it's a superior vigor?

--How do you get to a 16 in Atribute points? Doesnt the better rune out-wiegh the effects of the smaller one?

-- Where/How do you change your secondary profession?

-- The instruction book says something about being able to temporarily acquire skills from other professions. How do you do this?
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Old Jul 30, 2005, 07:16 PM // 19:16   #2
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Moving to Questions & Answers.
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Old Jul 30, 2005, 07:26 PM // 19:26   #3
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1) If you expert salvage a colored armor (blue/purple/gold) BEFORE you identify it you'll salvage out an unidentified rune. It will tell you what class (warrior/necro/etc) it is and from the picture you can tell what level of rune it is. In the case of vigor runes, you know that it's a superior vigor because there is only one rune with that icon. If it is a superior necro rune, for example, you wouldn't know which necro attribute it was for.

2) Don't understand the question.

3) There are quests in the desert non-mission towns (Destiny's, Seeker's, Heroes') you can do and upon completing them you can change your secondary profession. Once you 'unlock' that second profession you can switch to and from it as many times as you like.

4) Maybe they are talking about having a secondary profession... or perhaps the mesmer skill that copies the elite skill of a target ally.
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Old Jul 30, 2005, 07:26 PM // 19:26   #4
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Quote:
Originally Posted by Melkor of ZoSo
-- How can you have an UNID'd Superior Vigor rune? What can be more identifying than knowing it's a superior vigor?
When you salvage the rune from an "unidentified" armor, you'll get an "Unidentified Rune", but since runes of vigor has it's own looks, you know it's vigor.

Quote:
Originally Posted by Melkor of ZoSo
--How do you get to a 16 in Atribute points? Doesnt the better rune out-wiegh the effects of the smaller one?
Not sure, how about ... 12 (attribute points) + 1 (head gear) + 3 (superior rune). Besides that, I don't know.

Quote:
Originally Posted by Melkor of ZoSo
-- Where/How do you change your secondary profession?
After ascending, Vanyi(sp?) in Droknar will give you a quest where you're suppose to visit the 3 towns in the desert. Within those towns, there are NPC's that will give you a quest to change your secondary. Certain professions are in certain towns.

Quote:
Originally Posted by Melkor of ZoSo
-- The instruction book says something about being able to temporarily acquire skills from other professions. How do you do this?
Maybe it's talking about at pre-searing, when you can "try-out" a profession and some of it's skills. Or, maybe it's talking about some mesmer skills that allows you to temporarily use a skill from someone else's skill set?


* lol, I post too slow
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Old Jul 30, 2005, 07:34 PM // 19:34   #5
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So, why would someone leave a Superior Vigor UN-Id'D? I was reading another post and they were trying to sell an UnId'd Sup. Vigor.
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Old Jul 30, 2005, 07:56 PM // 19:56   #6
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cos sum people will pay for unidentified runes, takin a risk on the off chance they get a gd rune for a cheap price... but i wudn sell a superior rune of vigor... so :S
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Old Jul 30, 2005, 08:00 PM // 20:00   #7
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Quote:
Originally Posted by Melkor of ZoSo
So, why would someone leave a Superior Vigor UN-Id'D? I was reading another post and they were trying to sell an UnId'd Sup. Vigor.
Becuase when you ID a rune for the first time you unlock that rune for PvP characters. So they sell it unIDed so the person who buys it gets the unlock.
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Old Jul 30, 2005, 08:06 PM // 20:06   #8
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Getting the unlock is a lot more important than getting a silly 10 extra health over a major vigor. I don't think superior are worth it at all in PvE, at least not for what people try to sell them for.
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Old Jul 30, 2005, 09:16 PM // 21:16   #9
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Quote:
Originally Posted by Melkor of ZoSo
-- The instruction book says something about being able to temporarily acquire skills from other professions. How do you do this?
Some time ago, in the game was something called a skill crafter, with it and a superior necklace, you where able to learn a skill from a diffrent profession then your curent 2. You had to make someone craft you the skill and then you could use 3 diffrent items with it:

1) a ring, with it, you would permenently learn the skill. Only a ring of the profession of the skill could be used (ei: a Ranger ring to learning Power Shot). Only a skill from your 2 professions could be used for a ring.

2) a Necklace, since you had to find the rings, but you needed your skill right-now, you could buy a necklace from the skill crafter. The necklace would not last forever, if I recall, it was for 24 hours of in-game time. After that time, it would deactivate itself and you had to pay back a fee to reactivate it. Only a skill from your 2 professions could be used with a necklace.

3) a Superior Necklace, same as the necklace, but with it, you could learn any skills from any professions.

I guess that when printing the manual, they forgot to take that line out.
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Old Jul 30, 2005, 09:23 PM // 21:23   #10
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Quote:
Originally Posted by Dajii
I guess that when printing the manual, they forgot to take that line out.

chances are good that manual was printed well before the game was close to being released. the data for those skill charms is most likely still on the CD's as they were likely burned several game builds before the game was released.. and when you connect it patches, de-activating all that old data.
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Old Jul 31, 2005, 02:50 PM // 14:50   #11
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Isnt there also a mesmer skill or something that lets your temp take a skill that an enemy casts and replace it in your bar for a certain amount of time. Ive no idea what its called though
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